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Розміщено ExhibBearButt

Video Transcription

Sometimes it's hard to believe I'm playing a Paper Mario game.

The game even throws in some pre-rendered cutscenes, which look amazing and are integrated almost seamlessly.

Apart from the transition from paper to realistic wire, that's a bit odd.

And beyond cutscenes, the game features some gameplay sequences that are just terrific.

Chase sequences make a return from Color Splash, but this time they're way less frustrating.

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When you die, they no longer send you all the way back to the title screen, which was monumentally silly.

And I feel like they're all just tricky enough to add tension, but easy enough that I didn't die a bunch of times and lose all my momentum.

And visually, they're an absolute treat.

Some of them are legitimately epic, and stand out as some of my favorite moments in the entire series.

There's a lot of other stuff to love about the visual elements, too.

You've got beauty and you've got narrative feel, but you've also got that charm and cleverness we've all come to expect from these games, cranked up higher than ever.

I am positively amazed by all the different folding animations, with all the origami and all the paper manipulation the game indulges in.

Discovering all the ways that Toad has been folded and ****** is a delight.

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